Edgegap Integration KitBeta
v2.0
Troubleshooting

Common Issues

Fast fixes for the most common Unreal + EGIK integration failures

1) Node fails with 401/403

  • Check token type (Server Browser server vs client token).
  • Check token source precedence (env var might override settings).
  • Verify URL points to correct service.

2) Matchmaking never assigns

  • Validate profile string exactly.
  • Validate attributes JSON keys and value types.
  • Confirm is_ready=true path when using Group Up.

3) Group member delete/update returns conflict

  • Group may already be in matchmaking.
  • Use DeleteGroup for leader queue cancel once search started.

4) Server Browser reservations expire

  • Confirm reservation quickly from dedicated server using SB_ConfirmReservations.
  • Ensure player IDs match exactly between reserve and confirm.

5) Deployment created but not reachable

  • Check returned FQDN and selected game port.
  • Verify container port mapping and server listen port.
  • Check container logs for startup errors.

Debug Tips

  • Log every request ID and member/ticket ID.
  • Keep one centralized formatter for profile attribute JSON.
  • Test each flow first with minimal payload, then add optional fields.

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